Incus container X11 - Vulkan problem

After a long research and trying dozens of solutions, seems like I need your help.

I got a problem running vkcube, vulkaninfo, vkgears and similar in incus unprivileged container.

Hardware

Laptop with hybrid GPU setup
iGPU: UHD Graphics 630
dGPU: GeForce GTX 1050 Mobile

System Information

OS: Linux Debian 13 trixie
Kernel: 6.12.95+deb13-amd64
Display: X11
Incus Version: 6.0.4 (installed via regular debian repository)
NVIDIA Driver Version: 550.163.01

I don’t have any problems on host, vulkan sample apps works fine there.

Config on host:

$ sudo cat /sys/module/nvidia_drm/parameters/modeset
Y
$ incus profile show debian_gui_x11
config:
  nvidia.driver.capabilities: all
  raw.idmap: both 1000 1000
  raw.lxc: lxc.apparmor.profile=unconfined
  security.nesting: "true"
description: Sets up GPU, Wayland, X11 and PulseAudio
devices:
  gpu:
    gid: "44"
    type: gpu
  pulse:
    bind: instance
    connect: unix:/run/user/1000/pulse/native
    gid: "1000"
    listen: unix:/mnt/pulse.sock
    security.gid: "1000"
    security.uid: "1000"
    type: proxy
    uid: "1000"
  x11:
    bind: instance
    connect: unix:/tmp/.X11-unix/X0
    gid: "1000"
    listen: unix:/tmp/.X11-unix/X0
    security.gid: "1000"
    security.uid: "1000"
    type: proxy
    uid: "1000"
name: debian_gui_x11
used_by:
- /1.0/instances/dev
project: default
$ incus create images:debian/13/default -p default -p debian_gui_x11 dev
Creating dev
$ incus start dev
$ incus shell dev
root@dev:~# useradd -m debian -s /bin/bash
root@dev:~# usermod -aG sudo debian
root@dev:~# usermod -aG video,render debian
root@dev:~# passwd debian
New password: 
Retype new password: 
passwd: password updated successfully
root@dev:~# sudo reboot
...
$ incus console dev

In container:

debian@dev:~$ sudo apt update
debian@dev:~$ sudo apt install nano
debian@dev:~$ sudo nano /etc/apt/sources.list
# added non-free non-free-firmware
debian@dev:~$ sudo apt update
debian@dev:~$ sudo apt install nvidia-smi
# it installs nvidia drivers with dependencies including nvidia-vulkan-common, nvidia-vulkan-icd
debian@dev:~$ nvidia-smi
Fri Jul 10 19:13:12 2026       
+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 550.163.01             Driver Version: 550.163.01     CUDA Version: 12.4     |
|-----------------------------------------+------------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id          Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |           Memory-Usage | GPU-Util  Compute M. |
|                                         |                        |               MIG M. |
|=========================================+========================+======================|
|   0  NVIDIA GeForce GTX 1050        Off |   00000000:01:00.0 Off |                  N/A |
| N/A   37C    P8             N/A / ERR!  |       5MiB /   4096MiB |      0%      Default |
|                                         |                        |                  N/A |
+-----------------------------------------+------------------------+----------------------+
                                                                                         
+-----------------------------------------------------------------------------------------+
| Processes:                                                                              |
|  GPU   GI   CI        PID   Type   Process name                              GPU Memory |
|        ID   ID                                                               Usage      |
|=========================================================================================|
+-----------------------------------------------------------------------------------------+
debian@dev:~$ sudo reboot

And now comes vulkan stuff:

debian@dev:~$ sudo apt install vulkan-tools
...
debian@dev:~$ vulkaninfo --summary
'DISPLAY' environment variable not set... skipping surface info
==========
VULKANINFO
==========

Vulkan Instance Version: 1.4.309


Instance Extensions: count = 23
-------------------------------
VK_EXT_acquire_drm_display             : extension revision 1
VK_EXT_acquire_xlib_display            : extension revision 1
VK_EXT_debug_report                    : extension revision 10
VK_EXT_debug_utils                     : extension revision 2
VK_EXT_direct_mode_display             : extension revision 1
VK_EXT_display_surface_counter         : extension revision 1
VK_EXT_surface_maintenance1            : extension revision 1
VK_EXT_swapchain_colorspace            : extension revision 4
VK_KHR_device_group_creation           : extension revision 1
VK_KHR_display                         : extension revision 23
VK_KHR_external_fence_capabilities     : extension revision 1
VK_KHR_external_memory_capabilities    : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2         : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2       : extension revision 1
VK_KHR_portability_enumeration         : extension revision 1
VK_KHR_surface                         : extension revision 25
VK_KHR_surface_protected_capabilities  : extension revision 1
VK_KHR_wayland_surface                 : extension revision 6
VK_KHR_xcb_surface                     : extension revision 6
VK_KHR_xlib_surface                    : extension revision 6
VK_LUNARG_direct_driver_loading        : extension revision 1

Instance Layers: count = 1
--------------------------
VK_LAYER_NV_optimus NVIDIA Optimus layer 1.3.277  version 1

Devices:
========
GPU0:
	apiVersion         = 1.3.277
	driverVersion      = 550.163.1.0
	vendorID           = 0x10de
	deviceID           = 0x1c8d
	deviceType         = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName         = NVIDIA GeForce GTX 1050
	driverID           = DRIVER_ID_NVIDIA_PROPRIETARY
	driverName         = NVIDIA
	driverInfo         = 550.163.01
	conformanceVersion = 1.3.7.2
	deviceUUID         = e21dd3e0-f4d1-f74d-bf1c-3ab1d5c3dfb8
	driverUUID         = 2485a78d-e39e-5aba-a0e9-b1139a1e6395

As you can see when I don’t have DISPLAY environment setup - vulkaninfo works.

Let’s setup environment for x11 container-host forwarding like I do usually and check vulkan samples again:

debian@dev:~$ export DISPLAY=:0
export PULSE_SERVER=/mnt/pulse.sock
export XDG_SESSION_TYPE=x11
debian@dev:~$ vulkaninfo
(hangs)

debian@dev:~$ __NV_PRIME_RENDER_OFFLOAD=1 vulkaninfo
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_NV_optimus uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
(hangs)

debian@dev:~$ __NV_PRIME_RENDER_OFFLOAD=1 vkcube
Selected WSI platform: xcb
Selected GPU 0: NVIDIA GeForce GTX 1050, type: DiscreteGpu
(window appears with black screen / hangs)

However, when I test opengl sample apps with PRIME OFFLOAD variables it seems to work fine.

debian@dev:~$ sudo apt install mesa-utils
...
debian@dev:~$ glxinfo -B
name of display: :0
(hangs)

debian@dev:~$ __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia glxinfo -B
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 4096 MB
    Total available memory: 4096 MB
    Currently available dedicated video memory: 4026 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1050/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 550.163.01
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6.0 NVIDIA 550.163.01
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)

OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 550.163.01
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

debian@dev:~$ __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia glxgears
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
315 frames in 5.0 seconds = 62.965 FPS
(window appears with rotating gears, everything works fine)

What is the problem here ? Have you got any ideas ?

Also on host dmesg shows this, when I tried running one of the vulkan samples:

[44252.932808] audit: type=1400 audit(1783715105.741:712): apparmor="DENIED" operation="file_receive" class="file" profile="incus_forkproxy-x11_dev_</var/lib/incus>" name="/dev/dri/card0" pid=91927 comm="incusd" requested_mask="w" denied_mask="w" fsuid=1000 ouid=0

Could apparmor be the problem here? I already set lxc.apparmor.profile=unconfined in container config, but it still not working .

What I also tried

xhost +local:


VK_LOADER_DEBUG=allshows nothing wrong (the output is the same as in the host)


nvidia.runtime true with/without


VK_DRIVER_FILES=/usr/share/vulkan/icd.d/nvidia_icd.json __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only vulkaninfo

and tried any other VK* environments. it does not work.


export DISPLAY=10.31.43.1:0

10.31.43.1 is the host IP in the incusbr0. I set DISPLAY like this when I work in a VM, and it works. But when comes to the container, vulkaninfoworks but vkcube :

debian@dev:~$ __NV_PRIME_RENDER_OFFLOAD=1 vkcube
Selected WSI platform: xcb
vkcube: ./cube/cube.c:4228: demo_select_physical_device: Assertion `demo->gpu_number >= 0' failed.
Aborted

x11:
path: /tmp/.X11-unix/
source: /tmp/.X11-unix/
type: disk

it does not even allow me to save container config.

I guess you followed my tutorial. I’m sorry I forget gpu need pci when I wrote. You can get gpu pci address use: lspci

For example, mine is:

00:02.0 VGA compatible controller: Intel Corporation GeminiLake [UHD Graphics 600] (rev 06)

So, the profile should be:

devices:
  gpu:
    type: gpu
    pci: '0000:00:02.0'
    gid: "44"

Thanks for feedback, but unfortunately it still doesn’t work. I also added igpu, same results.

devices:
  dgpu:
    gid: "44"
    pci: "0000:01:00.0"
    type: gpu
  igpu:
    gid: "44"
    pci: "0000:00:02.0"
    type: gpu

I don’t know it’s nesting X11 problem or nvidia problem. As I’m currently only nesting wayland and don’t have any nvidia card. But I have a container only runs X11 in vnc, and hardware acceleration is working. Maybe test only intel gpu and only nvidia gpu a time to rule out nvidia problem, and run X11 in vnc to rule out nesting X11 problem.

X11 in vnc

As a none-root user

sudo apt install mate-desktop-environment tigervnc-standalone-server -y

vncpasswd
mkdir ~/.config
mkdir ~/.vnc
echo -e “#!/bin/sh\nunset SESSION_MANAGER\nunset DBUS_SESSION_BUS_ADDRESS\nmate-session” > ~/.vnc/xstartup
chmod +x ~/.vnc/xstartup

you can start vnc with:

/usr/bin/vncserver -geometry 1920x1080 -localhost no :1

then you can connect to the vnc with ip:5901

My profile:

devices:
  mygpu:
    gid: '1000'
    gputype: physical
    mode: '0770'
    pci: '0000:00:02.0'
    type: gpu
    uid: '1000'

It’s a debian 13 container, and the logs:

~$ glxinfo -B
name of display: :1
display: :1  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel (0x8086)
    Device: Mesa Intel(R) UHD Graphics 600 (GLK 2) (0x3185)
    Version: 25.0.7
    Accelerated: yes
    Video memory: 7905MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) UHD Graphics 600 (GLK 2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 25.0.7-2
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6 (Compatibility Profile) Mesa 25.0.7-2
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.0.7-2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
~$ vulkaninfo 
error: XDG_RUNTIME_DIR is invalid or not set in the environment.
==========
VULKANINFO
==========

Vulkan Instance Version: 1.4.309


Instance Extensions: count = 24
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_EXT_headless_surface                : extension revision 1
	VK_EXT_surface_maintenance1            : extension revision 1
	VK_EXT_swapchain_colorspace            : extension revision 5
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6
	VK_LUNARG_direct_driver_loading        : extension revision 1

Layers: count = 3
=================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (Intel(R) UHD Graphics 600 (GLK 2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 19.1.7, 128 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (Intel(R) UHD Graphics 600 (GLK 2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 19.1.7, 128 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.4.303, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (Intel(R) UHD Graphics 600 (GLK 2))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 19.1.7, 128 bits))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (Intel(R) UHD Graphics 600 (GLK 2)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 7
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false

	VK_EXT_surface_maintenance1:
	----------------------------
		PRESENT_MODE_IMMEDIATE_KHR:
			minImageCount = 3
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_MAILBOX_KHR:
			minImageCount = 4
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_FIFO_KHR:
			minImageCount = 3
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR:
			minImageCount = 3
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_FIFO_RELAXED_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_KHR

GPU id : 1 (llvmpipe (LLVM 19.1.7, 128 bits)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 7
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false

	VK_EXT_surface_maintenance1:
	----------------------------
		PRESENT_MODE_IMMEDIATE_KHR:
			minImageCount = 3
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_MAILBOX_KHR:
			minImageCount = 4
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_FIFO_KHR:
			minImageCount = 3
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_FIFO_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_RELAXED_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR:
			minImageCount = 3
			maxImageCount = 0
			VkSurfacePresentScalingCapabilitiesEXT:
				supportedPresentScaling:
					None
				supportedPresentGravityX:
					None
				supportedPresentGravityY:
					None
				minScaledImageExtent:
					width  = 256
					height = 256
				maxScaledImageExtent:
					width  = 256
					height = 256
			VkSurfacePresentModeCompatibilityEXT:
				presentModeCount                = 4
				pPresentModes: count = 4
					PRESENT_MODE_FIFO_RELAXED_KHR
					PRESENT_MODE_IMMEDIATE_KHR
					PRESENT_MODE_MAILBOX_KHR
					PRESENT_MODE_FIFO_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.4.305 (4210993)
	driverVersion     = 25.0.7 (104857607)
	vendorID          = 0x8086
	deviceID          = 0x3185
	deviceType        = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
	deviceName        = Intel(R) UHD Graphics 600 (GLK 2)
	pipelineCacheUUID = 2ea8265a-b2fa-e030-9358-166e114f8e40

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 134217728
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 402653184
	maxPerStageDescriptorUniformBuffers             = 201326592
	maxPerStageDescriptorStorageBuffers             = 201326592
	maxPerStageDescriptorSampledImages              = 201326592
	maxPerStageDescriptorStorageImages              = 201326592
	maxPerStageDescriptorInputAttachments           = 64
	maxPerStageResources                            = 201326592
	maxDescriptorSetSamplers                        = 402653184
	maxDescriptorSetUniformBuffers                  = 201326592
	maxDescriptorSetUniformBuffersDynamic           = 8
	maxDescriptorSetStorageBuffers                  = 201326592
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 201326592
	maxDescriptorSetStorageImages                   = 201326592
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 29
	maxVertexInputBindings                          = 31
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 4095
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 2048
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 116
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 402653192
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 13
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000040
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -8
	maxTexelOffset                                  = 7
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -0.5
	maxInterpolationOffset                          = 0.4375
	subPixelInterpolationOffsetBits                 = 4
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferNoAttachmentsSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageIntegerSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	storageImageSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 52.0833
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0.125
		255.875
	lineWidthRange: count = 2
		0
		8
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR:
------------------------------------------------------
	meshAndTaskShaderDerivatives = false

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0.00195312
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = false
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
	combinedImageSamplerDensityMapDescriptorSize = 0

VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
	combinedImageSamplerDescriptorSingleArray            = true
	bufferlessPushDescriptors                            = true
	allowSamplerImageViewPostSubmitCreation              = true
	descriptorBufferOffsetAlignment                      = 0x00000040
	maxDescriptorBufferBindings                          = 3
	maxResourceDescriptorBufferBindings                  = 1
	maxSamplerDescriptorBufferBindings                   = 1
	maxEmbeddedImmutableSamplerBindings                  = 1
	maxEmbeddedImmutableSamplers                         = 2048
	bufferCaptureReplayDescriptorDataSize                = 8
	imageCaptureReplayDescriptorDataSize                 = 8
	imageViewCaptureReplayDescriptorDataSize             = 0
	samplerCaptureReplayDescriptorDataSize               = 4
	accelerationStructureCaptureReplayDescriptorDataSize = 0
	samplerDescriptorSize                                = 32
	combinedImageSamplerDescriptorSize                   = 128
	sampledImageDescriptorSize                           = 64
	storageImageDescriptorSize                           = 64
	uniformTexelBufferDescriptorSize                     = 64
	robustUniformTexelBufferDescriptorSize               = 64
	storageTexelBufferDescriptorSize                     = 64
	robustStorageTexelBufferDescriptorSize               = 64
	uniformBufferDescriptorSize                          = 64
	robustUniformBufferDescriptorSize                    = 64
	storageBufferDescriptorSize                          = 64
	robustStorageBufferDescriptorSize                    = 64
	inputAttachmentDescriptorSize                        = 64
	accelerationStructureDescriptorSize                  = 16
	maxSamplerDescriptorBufferRange                      = 0xbffff000
	maxResourceDescriptorBufferRange                     = 0x04000000
	samplerDescriptorBufferAddressSpaceSize              = 0xbffff000
	resourceDescriptorBufferAddressSpaceSize             = 0xbffff000
	descriptorBufferAddressSpaceSize                     = 0xbffff000

VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
	hasPrimary   = true
	hasRender    = true
	primaryMajor = 226
	primaryMinor = 0
	renderMajor  = 226
	renderMinor  = 128

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = true

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceLayeredApiPropertiesListKHR:
--------------------------------------------
	layeredApiCount               = 0
	pLayeredApis                  = NULL

VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT:
----------------------------------------------------
	nativeUnalignedPerformance = true

VkPhysicalDeviceMaintenance7PropertiesKHR:
------------------------------------------
	robustFragmentShadingRateAttachmentAccess                 = true
	separateDepthStencilAttachmentAccess                      = true
	maxDescriptorSetTotalUniformBuffersDynamic                = 16
	maxDescriptorSetTotalStorageBuffersDynamic                = 16
	maxDescriptorSetTotalBuffersDynamic                       = 16
	maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindTotalBuffersDynamic        = 16

VkPhysicalDeviceMapMemoryPlacedPropertiesEXT:
---------------------------------------------
	minPlacedMemoryMapAlignment = 0x00001000

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceNestedCommandBufferPropertiesEXT:
-------------------------------------------------
	maxCommandBufferNestingLevel = 4294967295

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 0
	pciDevice   = 2
	pciFunction = 0

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = false

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000040

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxSampleLocationGridSize:
		width  = 1
		height = 1
	sampleLocationCoordinateRange: count = 2
		0
		0.9375
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
	shaderModuleIdentifierAlgorithmUUID     = 4d455341-2d42-4c41-4b45-330000000000

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0x100000000
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 2048
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 268435455

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 86808531-0600-0000-0002-000000000000
	driverUUID                        = 380ec810-5d64-cbbd-0034-d8c5a796bd6c
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 32
	subgroupSupportedStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	subgroupSupportedOperations: count = 10
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
		SUBGROUP_FEATURE_ROTATE_BIT
		SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
	maxMultiviewViewCount             = 16
	maxMultiviewInstanceIndex         = 268435455
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1024
	maxMemoryAllocationSize           = 0x1ee127800

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
	driverName                                           = Intel open-source Mesa driver
	driverInfo                                           = Mesa 25.0.7-2
	conformanceVersion:
		major    = 1
		minor    = 4
		subminor = 0
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 201326592
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 402653184
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 201326592
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 201326592
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 201326592
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 201326592
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
	maxPerStageUpdateAfterBindResources                  = 201326592
	maxDescriptorSetUpdateAfterBindSamplers              = 402653184
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 201326592
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 201326592
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 201326592
	maxDescriptorSetUpdateAfterBindStorageImages         = 201326592
	maxDescriptorSetUpdateAfterBindInputAttachments      = 256
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 8
	maxSubgroupSize                                                               = 32
	maxComputeWorkgroupSubgroups                                                  = 36
	requiredSubgroupSizeStages: count = 3
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	maxInlineUniformBlockSize                                                     = 4096
	maxPerStageDescriptorInlineUniformBlocks                                      = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 32
	maxDescriptorSetInlineUniformBlocks                                           = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 32
	maxInlineUniformTotalSize                                                     = 65535
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000001
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0x100000000

VkPhysicalDeviceVulkan14Properties:
-----------------------------------
	lineSubPixelPrecisionBits                           = 4
	maxVertexAttribDivisor                              = 268435455
	supportsNonZeroFirstInstance                        = true
	maxPushDescriptors                                  = 32
	dynamicRenderingLocalReadDepthStencilAttachments    = true
	dynamicRenderingLocalReadMultisampledAttachments    = true
	earlyFragmentMultisampleCoverageAfterSampleCounting = false
	earlyFragmentSampleMaskTestBeforeSampleCounting     = false
	depthStencilSwizzleOneSupport                       = true
	polygonModePointSize                                = true
	nonStrictSinglePixelWideLinesUseParallelogram       = false
	nonStrictWideLinesUseParallelogram                  = false
	blockTexelViewCompatibleMultipleLayers              = true
	maxCombinedImageSamplerDescriptorCount              = 3
	fragmentShadingRateClampCombinerInputs              = true
	defaultRobustnessStorageBuffers                     = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED
	defaultRobustnessUniformBuffers                     = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED
	defaultRobustnessVertexInputs                       = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2
	defaultRobustnessImages                             = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2
	copySrcLayoutCount                                  = 18
	pCopySrcLayouts: count = 18
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
		IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT
		IMAGE_LAYOUT_RENDERING_LOCAL_READ
	copyDstLayoutCount                                  = 18
	pCopyDstLayouts: count = 18
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
		IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT
		IMAGE_LAYOUT_RENDERING_LOCAL_READ
	optimalTilingLayoutUUID                             = 4273e1be-c0d8-589b-f262-1fa0c098325e
	identicalMemoryTypeRequirements                     = false

Device Extensions: count = 167
	VK_AMD_buffer_marker                          : extension revision 1
	VK_EXT_4444_formats                           : extension revision 1
	VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
	VK_EXT_attachment_feedback_loop_layout        : extension revision 2
	VK_EXT_border_color_swizzle                   : extension revision 1
	VK_EXT_buffer_device_address                  : extension revision 2
	VK_EXT_calibrated_timestamps                  : extension revision 2
	VK_EXT_color_write_enable                     : extension revision 1
	VK_EXT_conditional_rendering                  : extension revision 2
	VK_EXT_conservative_rasterization             : extension revision 1
	VK_EXT_custom_border_color                    : extension revision 12
	VK_EXT_depth_bias_control                     : extension revision 1
	VK_EXT_depth_clamp_control                    : extension revision 1
	VK_EXT_depth_clamp_zero_one                   : extension revision 1
	VK_EXT_depth_clip_control                     : extension revision 1
	VK_EXT_depth_clip_enable                      : extension revision 1
	VK_EXT_descriptor_buffer                      : extension revision 1
	VK_EXT_descriptor_indexing                    : extension revision 2
	VK_EXT_display_control                        : extension revision 1
	VK_EXT_dynamic_rendering_unused_attachments   : extension revision 1
	VK_EXT_extended_dynamic_state                 : extension revision 1
	VK_EXT_extended_dynamic_state2                : extension revision 1
	VK_EXT_extended_dynamic_state3                : extension revision 2
	VK_EXT_external_memory_dma_buf                : extension revision 1
	VK_EXT_external_memory_host                   : extension revision 1
	VK_EXT_fragment_shader_interlock              : extension revision 1
	VK_EXT_global_priority                        : extension revision 2
	VK_EXT_global_priority_query                  : extension revision 1
	VK_EXT_graphics_pipeline_library              : extension revision 1
	VK_EXT_host_image_copy                        : extension revision 1
	VK_EXT_host_query_reset                       : extension revision 1
	VK_EXT_image_2d_view_of_3d                    : extension revision 1
	VK_EXT_image_drm_format_modifier              : extension revision 2
	VK_EXT_image_robustness                       : extension revision 1
	VK_EXT_image_sliced_view_of_3d                : extension revision 1
	VK_EXT_image_view_min_lod                     : extension revision 1
	VK_EXT_index_type_uint8                       : extension revision 1
	VK_EXT_inline_uniform_block                   : extension revision 1
	VK_EXT_legacy_dithering                       : extension revision 2
	VK_EXT_legacy_vertex_attributes               : extension revision 1
	VK_EXT_line_rasterization                     : extension revision 1
	VK_EXT_load_store_op_none                     : extension revision 1
	VK_EXT_map_memory_placed                      : extension revision 1
	VK_EXT_memory_budget                          : extension revision 1
	VK_EXT_multi_draw                             : extension revision 1
	VK_EXT_mutable_descriptor_type                : extension revision 1
	VK_EXT_nested_command_buffer                  : extension revision 1
	VK_EXT_non_seamless_cube_map                  : extension revision 1
	VK_EXT_pci_bus_info                           : extension revision 2
	VK_EXT_physical_device_drm                    : extension revision 1
	VK_EXT_pipeline_creation_cache_control        : extension revision 3
	VK_EXT_pipeline_creation_feedback             : extension revision 1
	VK_EXT_pipeline_robustness                    : extension revision 1
	VK_EXT_post_depth_coverage                    : extension revision 1
	VK_EXT_primitive_topology_list_restart        : extension revision 1
	VK_EXT_primitives_generated_query             : extension revision 1
	VK_EXT_private_data                           : extension revision 1
	VK_EXT_provoking_vertex                       : extension revision 1
	VK_EXT_queue_family_foreign                   : extension revision 1
	VK_EXT_robustness2                            : extension revision 1
	VK_EXT_sample_locations                       : extension revision 1
	VK_EXT_sampler_filter_minmax                  : extension revision 2
	VK_EXT_scalar_block_layout                    : extension revision 1
	VK_EXT_separate_stencil_usage                 : extension revision 1
	VK_EXT_shader_atomic_float                    : extension revision 1
	VK_EXT_shader_atomic_float2                   : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation     : extension revision 1
	VK_EXT_shader_module_identifier               : extension revision 1
	VK_EXT_shader_replicated_composites           : extension revision 1
	VK_EXT_shader_stencil_export                  : extension revision 1
	VK_EXT_shader_subgroup_ballot                 : extension revision 1
	VK_EXT_shader_subgroup_vote                   : extension revision 1
	VK_EXT_shader_viewport_index_layer            : extension revision 1
	VK_EXT_subgroup_size_control                  : extension revision 2
	VK_EXT_swapchain_maintenance1                 : extension revision 1
	VK_EXT_texel_buffer_alignment                 : extension revision 1
	VK_EXT_tooling_info                           : extension revision 1
	VK_EXT_transform_feedback                     : extension revision 1
	VK_EXT_vertex_attribute_divisor               : extension revision 3
	VK_EXT_vertex_input_dynamic_state             : extension revision 2
	VK_EXT_ycbcr_2plane_444_formats               : extension revision 1
	VK_EXT_ycbcr_image_arrays                     : extension revision 1
	VK_GOOGLE_decorate_string                     : extension revision 1
	VK_GOOGLE_hlsl_functionality1                 : extension revision 1
	VK_GOOGLE_user_type                           : extension revision 1
	VK_INTEL_shader_integer_functions2            : extension revision 1
	VK_KHR_16bit_storage                          : extension revision 1
	VK_KHR_8bit_storage                           : extension revision 1
	VK_KHR_bind_memory2                           : extension revision 1
	VK_KHR_buffer_device_address                  : extension revision 1
	VK_KHR_calibrated_timestamps                  : extension revision 1
	VK_KHR_compute_shader_derivatives             : extension revision 1
	VK_KHR_copy_commands2                         : extension revision 1
	VK_KHR_create_renderpass2                     : extension revision 1
	VK_KHR_dedicated_allocation                   : extension revision 3
	VK_KHR_deferred_host_operations               : extension revision 4
	VK_KHR_depth_stencil_resolve                  : extension revision 1
	VK_KHR_descriptor_update_template             : extension revision 1
	VK_KHR_device_group                           : extension revision 4
	VK_KHR_draw_indirect_count                    : extension revision 1
	VK_KHR_driver_properties                      : extension revision 1
	VK_KHR_dynamic_rendering                      : extension revision 1
	VK_KHR_dynamic_rendering_local_read           : extension revision 1
	VK_KHR_external_fence                         : extension revision 1
	VK_KHR_external_fence_fd                      : extension revision 1
	VK_KHR_external_memory                        : extension revision 1
	VK_KHR_external_memory_fd                     : extension revision 1
	VK_KHR_external_semaphore                     : extension revision 1
	VK_KHR_external_semaphore_fd                  : extension revision 1
	VK_KHR_format_feature_flags2                  : extension revision 2
	VK_KHR_get_memory_requirements2               : extension revision 1
	VK_KHR_global_priority                        : extension revision 1
	VK_KHR_image_format_list                      : extension revision 1
	VK_KHR_imageless_framebuffer                  : extension revision 1
	VK_KHR_incremental_present                    : extension revision 2
	VK_KHR_index_type_uint8                       : extension revision 1
	VK_KHR_line_rasterization                     : extension revision 1
	VK_KHR_load_store_op_none                     : extension revision 1
	VK_KHR_maintenance1                           : extension revision 2
	VK_KHR_maintenance2                           : extension revision 1
	VK_KHR_maintenance3                           : extension revision 1
	VK_KHR_maintenance4                           : extension revision 2
	VK_KHR_maintenance5                           : extension revision 1
	VK_KHR_maintenance6                           : extension revision 1
	VK_KHR_maintenance7                           : extension revision 1
	VK_KHR_map_memory2                            : extension revision 1
	VK_KHR_multiview                              : extension revision 1
	VK_KHR_pipeline_executable_properties         : extension revision 1
	VK_KHR_pipeline_library                       : extension revision 1
	VK_KHR_present_id                             : extension revision 1
	VK_KHR_present_wait                           : extension revision 1
	VK_KHR_push_descriptor                        : extension revision 2
	VK_KHR_relaxed_block_layout                   : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge           : extension revision 3
	VK_KHR_sampler_ycbcr_conversion               : extension revision 14
	VK_KHR_separate_depth_stencil_layouts         : extension revision 1
	VK_KHR_shader_atomic_int64                    : extension revision 1
	VK_KHR_shader_clock                           : extension revision 1
	VK_KHR_shader_draw_parameters                 : extension revision 1
	VK_KHR_shader_expect_assume                   : extension revision 1
	VK_KHR_shader_float16_int8                    : extension revision 1
	VK_KHR_shader_float_controls                  : extension revision 4
	VK_KHR_shader_float_controls2                 : extension revision 1
	VK_KHR_shader_integer_dot_product             : extension revision 1
	VK_KHR_shader_maximal_reconvergence           : extension revision 1
	VK_KHR_shader_non_semantic_info               : extension revision 1
	VK_KHR_shader_quad_control                    : extension revision 1
	VK_KHR_shader_relaxed_extended_instruction    : extension revision 1
	VK_KHR_shader_subgroup_extended_types         : extension revision 1
	VK_KHR_shader_subgroup_rotate                 : extension revision 2
	VK_KHR_shader_subgroup_uniform_control_flow   : extension revision 1
	VK_KHR_shader_terminate_invocation            : extension revision 1
	VK_KHR_spirv_1_4                              : extension revision 1
	VK_KHR_storage_buffer_storage_class           : extension revision 1
	VK_KHR_swapchain                              : extension revision 70
	VK_KHR_swapchain_mutable_format               : extension revision 1
	VK_KHR_synchronization2                       : extension revision 1
	VK_KHR_timeline_semaphore                     : extension revision 2
	VK_KHR_uniform_buffer_standard_layout         : extension revision 1
	VK_KHR_variable_pointers                      : extension revision 1
	VK_KHR_vertex_attribute_divisor               : extension revision 1
	VK_KHR_vulkan_memory_model                    : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout       : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory       : extension revision 1
	VK_MESA_image_alignment_control               : extension revision 1
	VK_NV_compute_shader_derivatives              : extension revision 1
	VK_VALVE_mutable_descriptor_type              : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT
		timestampValidBits          = 36
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 8289155072 (0x1ee127800) (7.72 GiB)
		budget = 7459569664 (0x1bca00000) (6.95 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 4
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[1]:
		heapIndex     = 0
		propertyFlags = 0x000b: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[2]:
		heapIndex     = 0
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[3]:
		heapIndex     = 0
		propertyFlags = 0x000b: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = true
	textureCompressionASTC_LDR              = true
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = false
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = true
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = false

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
	attachmentFeedbackLoopDynamicState = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
	attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR:
----------------------------------------------------
	computeDerivativeGroupQuads  = true
	computeDerivativeGroupLinear = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthBiasControlFeaturesEXT:
--------------------------------------------
	depthBiasControl                                = true
	leastRepresentableValueForceUnormRepresentation = false
	floatRepresentation                             = true
	depthBiasExact                                  = true

VkPhysicalDeviceDepthClampControlFeaturesEXT:
---------------------------------------------
	depthClampControl = true

VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
---------------------------------------------
	depthClampZeroOne = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
	descriptorBuffer                   = true
	descriptorBufferCaptureReplay      = true
	descriptorBufferImageLayoutIgnored = false
	descriptorBufferPushDescriptors    = true

VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
	dynamicRenderingUnusedAttachments = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
	extendedDynamicState3TessellationDomainOrigin         = true
	extendedDynamicState3DepthClampEnable                 = true
	extendedDynamicState3PolygonMode                      = true
	extendedDynamicState3RasterizationSamples             = true
	extendedDynamicState3SampleMask                       = true
	extendedDynamicState3AlphaToCoverageEnable            = true
	extendedDynamicState3AlphaToOneEnable                 = true
	extendedDynamicState3LogicOpEnable                    = true
	extendedDynamicState3ColorBlendEnable                 = true
	extendedDynamicState3ColorBlendEquation               = true
	extendedDynamicState3ColorWriteMask                   = true
	extendedDynamicState3RasterizationStream              = true
	extendedDynamicState3ConservativeRasterizationMode    = true
	extendedDynamicState3ExtraPrimitiveOverestimationSize = false
	extendedDynamicState3DepthClipEnable                  = true
	extendedDynamicState3SampleLocationsEnable            = true
	extendedDynamicState3ColorBlendAdvanced               = false
	extendedDynamicState3ProvokingVertexMode              = true
	extendedDynamicState3LineRasterizationMode            = true
	extendedDynamicState3LineStippleEnable                = true
	extendedDynamicState3DepthClipNegativeOneToOne        = true
	extendedDynamicState3ViewportWScalingEnable           = false
	extendedDynamicState3ViewportSwizzle                  = false
	extendedDynamicState3CoverageToColorEnable            = false
	extendedDynamicState3CoverageToColorLocation          = false
	extendedDynamicState3CoverageModulationMode           = false
	extendedDynamicState3CoverageModulationTableEnable    = false
	extendedDynamicState3CoverageModulationTable          = false
	extendedDynamicState3CoverageReductionMode            = false
	extendedDynamicState3RepresentativeFragmentTestEnable = false
	extendedDynamicState3ShadingRateImageEnable           = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
	fragmentShaderSampleInterlock      = true
	fragmentShaderPixelInterlock       = true
	fragmentShaderShadingRateInterlock = false

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
	imageSlicedViewOf3D = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
	minLod = true

VkPhysicalDeviceLegacyDitheringFeaturesEXT:
-------------------------------------------
	legacyDithering = true

VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT:
--------------------------------------------------
	legacyVertexAttributes = true

VkPhysicalDeviceMaintenance7FeaturesKHR:
----------------------------------------
	maintenance7 = true

VkPhysicalDeviceMapMemoryPlacedFeaturesEXT:
-------------------------------------------
	memoryMapPlaced      = true
	memoryMapRangePlaced = false
	memoryUnmapReserve   = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNestedCommandBufferFeaturesEXT:
-----------------------------------------------
	nestedCommandBuffer                = true
	nestedCommandBufferRendering       = true
	nestedCommandBufferSimultaneousUse = false

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePresentIdFeaturesKHR:
-------------------------------------
	presentId = true

VkPhysicalDevicePresentWaitFeaturesKHR:
---------------------------------------
	presentWait = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = false
	primitivesGeneratedQueryWithNonZeroStreams    = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = false
	shaderImageFloat32AtomicMinMax  = false
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = false
	shaderBufferFloat64Atomics   = false
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = false
	shaderSharedFloat64Atomics   = false
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = false
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = false

VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR:
------------------------------------------------------
	shaderMaximalReconvergence = true

VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
	shaderModuleIdentifier = true

VkPhysicalDeviceShaderQuadControlFeaturesKHR:
---------------------------------------------
	shaderQuadControl = true

VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR:
------------------------------------------------------------
	shaderRelaxedExtendedInstruction = true

VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT:
------------------------------------------------------
	shaderReplicatedComposites = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
	swapchainMaintenance1 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = false
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkan14Features:
---------------------------------
	globalPriorityQuery                    = true
	shaderSubgroupRotate                   = true
	shaderSubgroupRotateClustered          = true
	shaderFloatControls2                   = true
	shaderExpectAssume                     = true
	rectangularLines                       = false
	bresenhamLines                         = true
	smoothLines                            = true
	stippledRectangularLines               = false
	stippledBresenhamLines                 = true
	stippledSmoothLines                    = false
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true
	indexTypeUint8                         = true
	dynamicRenderingLocalRead              = true
	maintenance5                           = true
	maintenance6                           = true
	pipelineProtectedAccess                = false
	pipelineRobustness                     = true
	hostImageCopy                          = true
	pushDescriptor                         = true

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
	ycbcr2plane444Formats = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true


GPU1:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.4.305 (4210993)
	driverVersion     = 0.0.1 (1)
	vendorID          = 0x10005
	deviceID          = 0x0000
	deviceType        = PHYSICAL_DEVICE_TYPE_CPU
	deviceName        = llvmpipe (LLVM 19.1.7, 128 bits)
	pipelineCacheUUID = 32352e30-2e37-2d32-6161-616161616161

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 4096
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 134217728
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 32768
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0x80000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 1000000
	maxPerStageDescriptorUniformBuffers             = 1000000
	maxPerStageDescriptorStorageBuffers             = 1000000
	maxPerStageDescriptorSampledImages              = 1000000
	maxPerStageDescriptorStorageImages              = 1000000
	maxPerStageDescriptorInputAttachments           = 1000000
	maxPerStageResources                            = 1000000
	maxDescriptorSetSamplers                        = 1000000
	maxDescriptorSetUniformBuffers                  = 1000000
	maxDescriptorSetUniformBuffersDynamic           = 1000000
	maxDescriptorSetStorageBuffers                  = 1000000
	maxDescriptorSetStorageBuffersDynamic           = 1000000
	maxDescriptorSetSampledImages                   = 1000000
	maxDescriptorSetStorageImages                   = 1000000
	maxDescriptorSetInputAttachments                = 1000000
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 2
	maxFragmentCombinedOutputResources              = 104
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 6
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 0
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferNoAttachmentsSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageIntegerSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	storageImageSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		256
	lineWidthRange: count = 2
		1
		255
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = true
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
	maxGeometryCount                                           = 16777215
	maxInstanceCount                                           = 16777215
	maxPrimitiveCount                                          = 16777215
	maxPerStageDescriptorAccelerationStructures                = 1000000
	maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1000000
	maxDescriptorSetAccelerationStructures                     = 1000000
	maxDescriptorSetUpdateAfterBindAccelerationStructures      = 1000000
	minAccelerationStructureScratchOffsetAlignment             = 8

VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR:
------------------------------------------------------
	meshAndTaskShaderDerivatives = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 32768

VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
	combinedImageSamplerDensityMapDescriptorSize = 0

VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
	combinedImageSamplerDescriptorSingleArray            = true
	bufferlessPushDescriptors                            = true
	allowSamplerImageViewPostSubmitCreation              = false
	descriptorBufferOffsetAlignment                      = 0x00000004
	maxDescriptorBufferBindings                          = 8
	maxResourceDescriptorBufferBindings                  = 8
	maxSamplerDescriptorBufferBindings                   = 8
	maxEmbeddedImmutableSamplerBindings                  = 8
	maxEmbeddedImmutableSamplers                         = 2032
	bufferCaptureReplayDescriptorDataSize                = 0
	imageCaptureReplayDescriptorDataSize                 = 0
	imageViewCaptureReplayDescriptorDataSize             = 0
	samplerCaptureReplayDescriptorDataSize               = 0
	accelerationStructureCaptureReplayDescriptorDataSize = 0
	samplerDescriptorSize                                = 256
	combinedImageSamplerDescriptorSize                   = 256
	sampledImageDescriptorSize                           = 256
	storageImageDescriptorSize                           = 256
	uniformTexelBufferDescriptorSize                     = 256
	robustUniformTexelBufferDescriptorSize               = 256
	storageTexelBufferDescriptorSize                     = 256
	robustStorageTexelBufferDescriptorSize               = 256
	uniformBufferDescriptorSize                          = 256
	robustUniformBufferDescriptorSize                    = 256
	storageBufferDescriptorSize                          = 256
	robustStorageBufferDescriptorSize                    = 256
	inputAttachmentDescriptorSize                        = 256
	accelerationStructureDescriptorSize                  = 256
	maxSamplerDescriptorBufferRange                      = 0xffffffff
	maxResourceDescriptorBufferRange                     = 0xffffffff
	samplerDescriptorBufferAddressSpaceSize              = 0xffffffff
	resourceDescriptorBufferAddressSpaceSize             = 0xffffffff
	descriptorBufferAddressSpaceSize                     = 0xffffffff

VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT:
-----------------------------------------------------
	maxIndirectPipelineCount                      = 4096
	maxIndirectShaderObjectCount                  = 4096
	maxIndirectSequenceCount                      = 1048576
	maxIndirectCommandsTokenCount                 = 16
	maxIndirectCommandsTokenOffset                = 2047
	maxIndirectCommandsIndirectStride             = 2048
	supportedIndirectCommandsInputModes: count = 2
		INDIRECT_COMMANDS_INPUT_MODE_VULKAN_INDEX_BUFFER_EXT
		INDIRECT_COMMANDS_INPUT_MODE_DXGI_INDEX_BUFFER_EXT
	supportedIndirectCommandsShaderStages: count = 16
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_RAYGEN_BIT_KHR
		SHADER_STAGE_ANY_HIT_BIT_KHR
		SHADER_STAGE_CLOSEST_HIT_BIT_KHR
		SHADER_STAGE_MISS_BIT_KHR
		SHADER_STAGE_INTERSECTION_BIT_KHR
		SHADER_STAGE_CALLABLE_BIT_KHR
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
		SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI
		SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI
	supportedIndirectCommandsShaderStagesPipelineBinding: count = 16
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_RAYGEN_BIT_KHR
		SHADER_STAGE_ANY_HIT_BIT_KHR
		SHADER_STAGE_CLOSEST_HIT_BIT_KHR
		SHADER_STAGE_MISS_BIT_KHR
		SHADER_STAGE_INTERSECTION_BIT_KHR
		SHADER_STAGE_CALLABLE_BIT_KHR
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
		SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI
		SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI
	supportedIndirectCommandsShaderStagesShaderBinding: count = 16
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_RAYGEN_BIT_KHR
		SHADER_STAGE_ANY_HIT_BIT_KHR
		SHADER_STAGE_CLOSEST_HIT_BIT_KHR
		SHADER_STAGE_MISS_BIT_KHR
		SHADER_STAGE_INTERSECTION_BIT_KHR
		SHADER_STAGE_CALLABLE_BIT_KHR
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
		SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI
		SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI
	deviceGeneratedCommandsTransformFeedback      = true
	deviceGeneratedCommandsMultiDrawIndirectCount = true

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = true

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceLayeredApiPropertiesListKHR:
--------------------------------------------
	layeredApiCount               = 0
	pLayeredApis                  = NULL

VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT:
----------------------------------------------------
	nativeUnalignedPerformance = true

VkPhysicalDeviceMaintenance7PropertiesKHR:
------------------------------------------
	robustFragmentShadingRateAttachmentAccess                 = false
	separateDepthStencilAttachmentAccess                      = true
	maxDescriptorSetTotalUniformBuffersDynamic                = 1000000
	maxDescriptorSetTotalStorageBuffersDynamic                = 1000000
	maxDescriptorSetTotalBuffersDynamic                       = 1000000
	maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindTotalBuffersDynamic        = 1000000

VkPhysicalDeviceMeshShaderPropertiesEXT:
----------------------------------------
	maxTaskWorkGroupTotalCount            = 4194304
	maxTaskWorkGroupCount: count = 3
		65536
		65536
		65536
	maxTaskWorkGroupInvocations           = 1024
	maxTaskWorkGroupSize: count = 3
		1024
		1024
		1024
	maxTaskPayloadSize                    = 16384
	maxTaskSharedMemorySize               = 32768
	maxTaskPayloadAndSharedMemorySize     = 32768
	maxMeshWorkGroupTotalCount            = 4194304
	maxMeshWorkGroupCount: count = 3
		65536
		65536
		65536
	maxMeshWorkGroupInvocations           = 1024
	maxMeshWorkGroupSize: count = 3
		1024
		1024
		1024
	maxMeshSharedMemorySize               = 28672
	maxMeshPayloadAndSharedMemorySize     = 45056
	maxMeshOutputMemorySize               = 32768
	maxMeshPayloadAndOutputMemorySize     = 49152
	maxMeshOutputComponents               = 128
	maxMeshOutputVertices                 = 256
	maxMeshOutputPrimitives               = 256
	maxMeshOutputLayers                   = 8
	maxMeshMultiviewViewCount             = 0
	meshOutputPerVertexGranularity        = 1
	meshOutputPerPrimitiveGranularity     = 1
	maxPreferredTaskWorkGroupInvocations  = 64
	maxPreferredMeshWorkGroupInvocations  = 128
	prefersLocalInvocationVertexOutput    = true
	prefersLocalInvocationPrimitiveOutput = true
	prefersCompactVertexOutput            = true
	prefersCompactPrimitiveOutput         = false

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceNestedCommandBufferPropertiesEXT:
-------------------------------------------------
	maxCommandBufferNestingLevel = 4294967295

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
------------------------------------------------
	shaderGroupHandleSize              = 32
	maxRayRecursionDepth               = 31
	maxShaderGroupStride               = 16384
	shaderGroupBaseAlignment           = 32
	shaderGroupHandleCaptureReplaySize = 0
	maxRayDispatchInvocationCount      = 67108864
	shaderGroupHandleAlignment         = 16
	maxRayHitAttributeSize             = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000001
	robustUniformBufferAccessSizeAlignment = 0x00000001

VkPhysicalDeviceShaderObjectPropertiesEXT:
------------------------------------------
	shaderBinaryUUID     = 32352e30-2e37-2d32-6161-616161616161
	shaderBinaryVersion  = 1

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 6d657361-3235-2e30-2e37-2d3200000000
	driverUUID                        = 6c6c766d-7069-7065-5555-494400000000
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 4
	subgroupSupportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	subgroupSupportedOperations: count = 10
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
		SUBGROUP_FEATURE_ROTATE_BIT
		SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT
	subgroupQuadOperationsInAllStages = false
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 6
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1000000
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_LLVMPIPE
	driverName                                           = llvmpipe
	driverInfo                                           = Mesa 25.0.7-2 (LLVM 19.1.7)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 1
		patch    = 1
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = false
	shaderDenormPreserveFloat32                          = false
	shaderDenormPreserveFloat64                          = false
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = false
	shaderDenormFlushToZeroFloat64                       = false
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = false
	shaderRoundingModeRTZFloat64                         = false
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1000000
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000
	maxPerStageUpdateAfterBindResources                  = 1000000
	maxDescriptorSetUpdateAfterBindSamplers              = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindSampledImages         = 1000000
	maxDescriptorSetUpdateAfterBindStorageImages         = 1000000
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1000000
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone                               = false
	independentResolve                                   = false
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 4
	maxSubgroupSize                                                               = 4
	maxComputeWorkgroupSubgroups                                                  = 32
	requiredSubgroupSizeStages: count = 2
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	maxInlineUniformBlockSize                                                     = 4096
	maxPerStageDescriptorInlineUniformBlocks                                      = 8
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 8
	maxDescriptorSetInlineUniformBlocks                                           = 8
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 8
	maxInlineUniformTotalSize                                                     = 262144
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0xffffffff

VkPhysicalDeviceVulkan14Properties:
-----------------------------------
	lineSubPixelPrecisionBits                           = 8
	maxVertexAttribDivisor                              = 4294967295
	supportsNonZeroFirstInstance                        = false
	maxPushDescriptors                                  = 32
	dynamicRenderingLocalReadDepthStencilAttachments    = false
	dynamicRenderingLocalReadMultisampledAttachments    = false
	earlyFragmentMultisampleCoverageAfterSampleCounting = true
	earlyFragmentSampleMaskTestBeforeSampleCounting     = false
	depthStencilSwizzleOneSupport                       = false
	polygonModePointSize                                = true
	nonStrictSinglePixelWideLinesUseParallelogram       = false
	nonStrictWideLinesUseParallelogram                  = false
	blockTexelViewCompatibleMultipleLayers              = true
	maxCombinedImageSamplerDescriptorCount              = 3
	fragmentShadingRateClampCombinerInputs              = false
	defaultRobustnessStorageBuffers                     = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2
	defaultRobustnessUniformBuffers                     = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2
	defaultRobustnessVertexInputs                       = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2
	defaultRobustnessImages                             = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2
	copySrcLayoutCount                                  = 23
	pCopySrcLayouts: count = 23
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_PREINITIALIZED
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_PRESENT_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
		IMAGE_LAYOUT_SHARED_PRESENT_KHR
		IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
	copyDstLayoutCount                                  = 23
	pCopyDstLayouts: count = 23
		IMAGE_LAYOUT_GENERAL
		IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
		IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
		IMAGE_LAYOUT_PREINITIALIZED
		IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_READ_ONLY_OPTIMAL
		IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
		IMAGE_LAYOUT_PRESENT_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR
		IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR
		IMAGE_LAYOUT_SHARED_PRESENT_KHR
		IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT
		IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR
	optimalTilingLayoutUUID                             = 32352e30-2e37-2d32-6161-616161616161
	identicalMemoryTypeRequirements                     = false

Device Extensions: count = 153
	VK_AMDX_shader_enqueue                             : extension revision 2
	VK_ANDROID_external_memory_android_hardware_buffer : extension revision 5
	VK_ARM_rasterization_order_attachment_access       : extension revision 1
	VK_EXT_4444_formats                                : extension revision 1
	VK_EXT_attachment_feedback_loop_dynamic_state      : extension revision 1
	VK_EXT_attachment_feedback_loop_layout             : extension revision 2
	VK_EXT_border_color_swizzle                        : extension revision 1
	VK_EXT_calibrated_timestamps                       : extension revision 2
	VK_EXT_color_write_enable                          : extension revision 1
	VK_EXT_conditional_rendering                       : extension revision 2
	VK_EXT_custom_border_color                         : extension revision 12
	VK_EXT_depth_clip_control                          : extension revision 1
	VK_EXT_depth_clip_enable                           : extension revision 1
	VK_EXT_depth_range_unrestricted                    : extension revision 1
	VK_EXT_descriptor_buffer                           : extension revision 1
	VK_EXT_descriptor_indexing                         : extension revision 2
	VK_EXT_device_generated_commands                   : extension revision 1
	VK_EXT_dynamic_rendering_unused_attachments        : extension revision 1
	VK_EXT_extended_dynamic_state                      : extension revision 1
	VK_EXT_extended_dynamic_state2                     : extension revision 1
	VK_EXT_extended_dynamic_state3                     : extension revision 2
	VK_EXT_external_memory_dma_buf                     : extension revision 1
	VK_EXT_external_memory_host                        : extension revision 1
	VK_EXT_graphics_pipeline_library                   : extension revision 1
	VK_EXT_host_image_copy                             : extension revision 1
	VK_EXT_host_query_reset                            : extension revision 1
	VK_EXT_image_2d_view_of_3d                         : extension revision 1
	VK_EXT_image_robustness                            : extension revision 1
	VK_EXT_image_sliced_view_of_3d                     : extension revision 1
	VK_EXT_index_type_uint8                            : extension revision 1
	VK_EXT_inline_uniform_block                        : extension revision 1
	VK_EXT_legacy_vertex_attributes                    : extension revision 1
	VK_EXT_line_rasterization                          : extension revision 1
	VK_EXT_load_store_op_none                          : extension revision 1
	VK_EXT_memory_budget                               : extension revision 1
	VK_EXT_memory_priority                             : extension revision 1
	VK_EXT_mesh_shader                                 : extension revision 1
	VK_EXT_multi_draw                                  : extension revision 1
	VK_EXT_multisampled_render_to_single_sampled       : extension revision 1
	VK_EXT_mutable_descriptor_type                     : extension revision 1
	VK_EXT_nested_command_buffer                       : extension revision 1
	VK_EXT_non_seamless_cube_map                       : extension revision 1
	VK_EXT_pageable_device_local_memory                : extension revision 1
	VK_EXT_pipeline_creation_cache_control             : extension revision 3
	VK_EXT_pipeline_creation_feedback                  : extension revision 1
	VK_EXT_pipeline_library_group_handles              : extension revision 1
	VK_EXT_pipeline_protected_access                   : extension revision 1
	VK_EXT_pipeline_robustness                         : extension revision 1
	VK_EXT_post_depth_coverage                         : extension revision 1
	VK_EXT_primitive_topology_list_restart             : extension revision 1
	VK_EXT_primitives_generated_query                  : extension revision 1
	VK_EXT_private_data                                : extension revision 1
	VK_EXT_provoking_vertex                            : extension revision 1
	VK_EXT_queue_family_foreign                        : extension revision 1
	VK_EXT_rasterization_order_attachment_access       : extension revision 1
	VK_EXT_robustness2                                 : extension revision 1
	VK_EXT_sampler_filter_minmax                       : extension revision 2
	VK_EXT_scalar_block_layout                         : extension revision 1
	VK_EXT_separate_stencil_usage                      : extension revision 1
	VK_EXT_shader_atomic_float                         : extension revision 1
	VK_EXT_shader_atomic_float2                        : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation          : extension revision 1
	VK_EXT_shader_object                               : extension revision 1
	VK_EXT_shader_replicated_composites                : extension revision 1
	VK_EXT_shader_stencil_export                       : extension revision 1
	VK_EXT_shader_subgroup_ballot                      : extension revision 1
	VK_EXT_shader_subgroup_vote                        : extension revision 1
	VK_EXT_shader_viewport_index_layer                 : extension revision 1
	VK_EXT_subgroup_size_control                       : extension revision 2
	VK_EXT_swapchain_maintenance1                      : extension revision 1
	VK_EXT_texel_buffer_alignment                      : extension revision 1
	VK_EXT_transform_feedback                          : extension revision 1
	VK_EXT_vertex_attribute_divisor                    : extension revision 3
	VK_EXT_vertex_input_dynamic_state                  : extension revision 2
	VK_EXT_ycbcr_2plane_444_formats                    : extension revision 1
	VK_EXT_ycbcr_image_arrays                          : extension revision 1
	VK_GOOGLE_decorate_string                          : extension revision 1
	VK_GOOGLE_hlsl_functionality1                      : extension revision 1
	VK_KHR_16bit_storage                               : extension revision 1
	VK_KHR_8bit_storage                                : extension revision 1
	VK_KHR_acceleration_structure                      : extension revision 13
	VK_KHR_bind_memory2                                : extension revision 1
	VK_KHR_buffer_device_address                       : extension revision 1
	VK_KHR_compute_shader_derivatives                  : extension revision 1
	VK_KHR_copy_commands2                              : extension revision 1
	VK_KHR_create_renderpass2                          : extension revision 1
	VK_KHR_dedicated_allocation                        : extension revision 3
	VK_KHR_deferred_host_operations                    : extension revision 4
	VK_KHR_depth_stencil_resolve                       : extension revision 1
	VK_KHR_descriptor_update_template                  : extension revision 1
	VK_KHR_device_group                                : extension revision 4
	VK_KHR_draw_indirect_count                         : extension revision 1
	VK_KHR_driver_properties                           : extension revision 1
	VK_KHR_dynamic_rendering                           : extension revision 1
	VK_KHR_dynamic_rendering_local_read                : extension revision 1
	VK_KHR_external_fence                              : extension revision 1
	VK_KHR_external_memory                             : extension revision 1
	VK_KHR_external_memory_fd                          : extension revision 1
	VK_KHR_external_semaphore                          : extension revision 1
	VK_KHR_format_feature_flags2                       : extension revision 2
	VK_KHR_get_memory_requirements2                    : extension revision 1
	VK_KHR_global_priority                             : extension revision 1
	VK_KHR_image_format_list                           : extension revision 1
	VK_KHR_imageless_framebuffer                       : extension revision 1
	VK_KHR_incremental_present                         : extension revision 2
	VK_KHR_index_type_uint8                            : extension revision 1
	VK_KHR_line_rasterization                          : extension revision 1
	VK_KHR_load_store_op_none                          : extension revision 1
	VK_KHR_maintenance1                                : extension revision 2
	VK_KHR_maintenance2                                : extension revision 1
	VK_KHR_maintenance3                                : extension revision 1
	VK_KHR_maintenance4                                : extension revision 2
	VK_KHR_maintenance5                                : extension revision 1
	VK_KHR_maintenance6                                : extension revision 1
	VK_KHR_maintenance7                                : extension revision 1
	VK_KHR_maintenance8                                : extension revision 1
	VK_KHR_map_memory2                                 : extension revision 1
	VK_KHR_multiview                                   : extension revision 1
	VK_KHR_pipeline_library                            : extension revision 1
	VK_KHR_push_descriptor                             : extension revision 2
	VK_KHR_ray_query                                   : extension revision 1
	VK_KHR_ray_tracing_maintenance1                    : extension revision 1
	VK_KHR_ray_tracing_pipeline                        : extension revision 1
	VK_KHR_ray_tracing_position_fetch                  : extension revision 1
	VK_KHR_relaxed_block_layout                        : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge                : extension revision 3
	VK_KHR_sampler_ycbcr_conversion                    : extension revision 14
	VK_KHR_separate_depth_stencil_layouts              : extension revision 1
	VK_KHR_shader_atomic_int64                         : extension revision 1
	VK_KHR_shader_clock                                : extension revision 1
	VK_KHR_shader_draw_parameters                      : extension revision 1
	VK_KHR_shader_expect_assume                        : extension revision 1
	VK_KHR_shader_float16_int8                         : extension revision 1
	VK_KHR_shader_float_controls                       : extension revision 4
	VK_KHR_shader_float_controls2                      : extension revision 1
	VK_KHR_shader_integer_dot_product                  : extension revision 1
	VK_KHR_shader_maximal_reconvergence                : extension revision 1
	VK_KHR_shader_non_semantic_info                    : extension revision 1
	VK_KHR_shader_relaxed_extended_instruction         : extension revision 1
	VK_KHR_shader_subgroup_extended_types              : extension revision 1
	VK_KHR_shader_subgroup_rotate                      : extension revision 2
	VK_KHR_shader_terminate_invocation                 : extension revision 1
	VK_KHR_spirv_1_4                                   : extension revision 1
	VK_KHR_storage_buffer_storage_class                : extension revision 1
	VK_KHR_swapchain                                   : extension revision 70
	VK_KHR_swapchain_mutable_format                    : extension revision 1
	VK_KHR_synchronization2                            : extension revision 1
	VK_KHR_timeline_semaphore                          : extension revision 2
	VK_KHR_uniform_buffer_standard_layout              : extension revision 1
	VK_KHR_variable_pointers                           : extension revision 1
	VK_KHR_vertex_attribute_divisor                    : extension revision 1
	VK_KHR_vulkan_memory_model                         : extension revision 3
	VK_KHR_zero_initialize_workgroup_memory            : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 16578310144 (0x3dc24f000) (15.44 GiB)
		budget = 16578310144 (0x3dc24f000) (15.44 GiB)
		usage  = 290931712 (0x11574400) (277.45 MiB)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = true
	shaderResourceMinLod                    = false
	sparseBinding                           = true
	sparseResidencyBuffer                   = true
	sparseResidencyImage2D                  = true
	sparseResidencyImage3D                  = true
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = true
	variableMultisampleRate                 = false
	inheritedQueries                        = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
	accelerationStructure                                 = true
	accelerationStructureCaptureReplay                    = false
	accelerationStructureIndirectBuild                    = false
	accelerationStructureHostCommands                     = false
	descriptorBindingAccelerationStructureUpdateAfterBind = true

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
	attachmentFeedbackLoopDynamicState = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
	attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR:
----------------------------------------------------
	computeDerivativeGroupQuads  = true
	computeDerivativeGroupLinear = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
	descriptorBuffer                   = true
	descriptorBufferCaptureReplay      = false
	descriptorBufferImageLayoutIgnored = true
	descriptorBufferPushDescriptors    = true

VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT:
---------------------------------------------------
	deviceGeneratedCommands        = true
	dynamicGeneratedPipelineLayout = true

VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
	dynamicRenderingUnusedAttachments = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
	extendedDynamicState3TessellationDomainOrigin         = true
	extendedDynamicState3DepthClampEnable                 = true
	extendedDynamicState3PolygonMode                      = true
	extendedDynamicState3RasterizationSamples             = true
	extendedDynamicState3SampleMask                       = true
	extendedDynamicState3AlphaToCoverageEnable            = true
	extendedDynamicState3AlphaToOneEnable                 = true
	extendedDynamicState3LogicOpEnable                    = true
	extendedDynamicState3ColorBlendEnable                 = true
	extendedDynamicState3ColorBlendEquation               = true
	extendedDynamicState3ColorWriteMask                   = true
	extendedDynamicState3RasterizationStream              = false
	extendedDynamicState3ConservativeRasterizationMode    = false
	extendedDynamicState3ExtraPrimitiveOverestimationSize = false
	extendedDynamicState3DepthClipEnable                  = true
	extendedDynamicState3SampleLocationsEnable            = false
	extendedDynamicState3ColorBlendAdvanced               = false
	extendedDynamicState3ProvokingVertexMode              = true
	extendedDynamicState3LineRasterizationMode            = true
	extendedDynamicState3LineStippleEnable                = true
	extendedDynamicState3DepthClipNegativeOneToOne        = true
	extendedDynamicState3ViewportWScalingEnable           = false
	extendedDynamicState3ViewportSwizzle                  = false
	extendedDynamicState3CoverageToColorEnable            = false
	extendedDynamicState3CoverageToColorLocation          = false
	extendedDynamicState3CoverageModulationMode           = false
	extendedDynamicState3CoverageModulationTableEnable    = false
	extendedDynamicState3CoverageModulationTable          = false
	extendedDynamicState3CoverageReductionMode            = false
	extendedDynamicState3RepresentativeFragmentTestEnable = false
	extendedDynamicState3ShadingRateImageEnable           = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
	imageSlicedViewOf3D = true

VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT:
--------------------------------------------------
	legacyVertexAttributes = true

VkPhysicalDeviceMaintenance7FeaturesKHR:
----------------------------------------
	maintenance7 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMeshShaderFeaturesEXT:
--------------------------------------
	taskShader                             = true
	meshShader                             = true
	multiviewMeshShader                    = false
	primitiveFragmentShadingRateMeshShader = false
	meshShaderQueries                      = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT:
-------------------------------------------------------------
	multisampledRenderToSingleSampled = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNestedCommandBufferFeaturesEXT:
-----------------------------------------------
	nestedCommandBuffer                = true
	nestedCommandBufferRendering       = true
	nestedCommandBufferSimultaneousUse = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
	pageableDeviceLocalMemory = true

VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
-------------------------------------------------------
	pipelineLibraryGroupHandles = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = true
	primitivesGeneratedQueryWithNonZeroStreams    = true

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT:
--------------------------------------------------------------
	rasterizationOrderColorAttachmentAccess   = true
	rasterizationOrderDepthAttachmentAccess   = true
	rasterizationOrderStencilAttachmentAccess = true

VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
	rayQuery = true

VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
--------------------------------------------------
	rayTracingMaintenance1               = true
	rayTracingPipelineTraceRaysIndirect2 = true

VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
----------------------------------------------
	rayTracingPipeline                                    = true
	rayTracingPipelineShaderGroupHandleCaptureReplay      = false
	rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
	rayTracingPipelineTraceRaysIndirect                   = true
	rayTraversalPrimitiveCulling                          = true

VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR:
---------------------------------------------------
	rayTracingPositionFetch = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = false
	shaderImageFloat32AtomicMinMax  = true
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = true
	shaderBufferFloat64Atomics   = false
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = true
	shaderSharedFloat64Atomics   = false
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = true
	sparseImageFloat32Atomics    = true
	sparseImageFloat32AtomicAdd  = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR:
------------------------------------------------------
	shaderMaximalReconvergence = true

VkPhysicalDeviceShaderObjectFeaturesEXT:
----------------------------------------
	shaderObject = true

VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR:
------------------------------------------------------------
	shaderRelaxedExtendedInstruction = true

VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT:
------------------------------------------------------
	shaderReplicatedComposites = true

VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
	swapchainMaintenance1 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = false
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkan14Features:
---------------------------------
	globalPriorityQuery                    = true
	shaderSubgroupRotate                   = true
	shaderSubgroupRotateClustered          = true
	shaderFloatControls2                   = true
	shaderExpectAssume                     = true
	rectangularLines                       = true
	bresenhamLines                         = true
	smoothLines                            = true
	stippledRectangularLines               = true
	stippledBresenhamLines                 = true
	stippledSmoothLines                    = true
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true
	indexTypeUint8                         = true
	dynamicRenderingLocalRead              = true
	maintenance5                           = true
	maintenance6                           = true
	pipelineProtectedAccess                = true
	pipelineRobustness                     = true
	hostImageCopy                          = true
	pushDescriptor                         = true

VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
	ycbcr2plane444Formats = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true


I don’t have nvidia card, maybe both host and container need the same version driver? Set nvidia.driver.capabilities=all, nvidia.require.cuda=(same version as host), nvidia.require.driver=(same version as host), nvidia.runtime=true, and restart container. You can remove igpu, it’s no needed.

Since it’s a laptop, it’s possible that host didn’t use nvidia gpu, or only use nvidia gpu for heavy rendering. Can you force host to start X11 with nvidia gpu, then run test again?

Thanks for very fast responses. I will try your solutions when clean reinstall doesn’t help. Right now I am going to reinstall main OS and install incus from Zabbly packages to the newest version.

Maybe try copying the Xwaylandauth cookie (also know as Xauthority cookie) into container like this.

UPDATE: Seems like OS reinstall and switch to Zabbly packages fixed the problem. Right now I am on Incus 7.2-debian13-202607101628 and I see no issues so far. Maybe my host environment was broken or possible bug in Incus 6.0.4 that was later fixed.